Computer Poker and Imperfect Information
Sam Ganzfried, Chair
Technical Report WS-15-07
83 pp.
Electronic Version of the Technical Report
(Download only): $10.00 (Special Introductory Price)
Softcover version of the technical report: $30.00 softcover
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ISBN 978-1-57735-718-6
In recent years, poker has emerged as an important, visible challenge problem for the field of AI. Just as the development of world-class chess-playing programs was considered an important milestone in the development of intelligent computing, poker is increasingly being seen in the same way. Several important features differentiate poker from other games: the presence of imperfect information (due to hidden cards), stochastic events, and the desire to maximize utility instead of simply winning. Games of imperfect information typically require randomized strategies, which "hide information" effectively. For these reasons and others, games of imperfect information require methods quite different from traditional games of perfect information like chess or Go.